Sharpening TechniquesWe use a host of techniques in the sharpening workflowsome obvious, others less so. Some attempt to avoid accentuating dust and scratches, noise, and film grain by sharpening through a mask. Others seek to make sharpening nondestructive, and editable after the fact, by applying the sharpening on a layer, and still others use localized sharpening applied with a brush, to pick out specific details in the image. In practice, we often mix these techniques into a single sharpening move, and we'll provide some examples. However, it's easier to digest the various techniques separately, so that's how we'll present them. Sharpening LayersWe prefer to do most of our sharpening on layers, for much the same reasons we prefer using adjustment layers to burning Curves or Levels directly into an imageit's nondestructive, it affords us control after the fact, and it allows us to use masking when we need to. In the first stage of the sharpening workflow, layer-based sharpening also provides an easy way to concentrate the sharpening in the midtones through the Blend If sliders in the Layer Options dialog box.Figure 9-8 shows the steps for creating a sharpening layer on a flat file, or on a layered one. The layer is set to Luminosity mode to avoid any color shifts or color fringesit produces essentially the same result as converting the image to Lab and sharpening the Lightness channel. You can then run the Unsharp Mask filter globally on the layer, or apply Unsharp Mask through an edge mask. Figure 9-8. Creating a sharpening layer[View full size image] Edge MaskingEdge masks are an indispensable tool for both sharpening and noise reduction. When sharpening, we use an edge mask to concentrate the effects of the sharpen on the edges, so that flat areas such as skies, and textured areas such as skin tones, don't get oversharpened. For noise reduction, we use the same kind of mask, but inverted, so that the edges are protected from the noise reduction.The Color of Grayscale" in Chapter 12, Essential Image Techniques, for a slew of methods for creating a grayscale version of the image. Figure 9-9. Building an edge mask[View full size image] Edge mask as selectionTo load the edge mask as a selection, Command-click on the channel's tile in the Channels palette. We suggest hiding the selection's marching ants (Command-H). Then, with the sharpening layer targeted, you can run Unsharp Mask. The white areas in the edge mask get fully sharpened, the black areas are fully protected from sharpening, and the gray areas receive sharpening proportional to the gray value.The disadvantage is that you have no control over the transition between sharpened and unsharpened areas once you've applied the sharpening. Edge mask as layer maskInstead of sharpening through the mask as a selection, you can sharpen the layer globally, then add the edge mask as a layer mask: Load the edge mask as a selection, target the sharpening layer, and then click the Add Layer Mask icon in the layers palette (see Chapter 8, Making Selections).Once you've added the layer mask, you can tweak the contrast of the layer mask with Levels or Curves to fine-tune the relationship between the sharpened and unsharpened areas. The downside to using the edge mask as a layer mask (rather than just sharpening the selection) is simply that it creates a larger file. Figure 9-10 shows the steps for applying the edge mask as a selection, or as a layer mask. Figure 9-10. Applying the edge mask[View full size image] Edge mask for noise reductionYou can use approximately the same edge-masking technique to apply noise reduction instead of sharpening. Invert the mask (or omit the inverting step when creating the mask), leaving the edges black (so that they're protected from the noise reduction), and the non-edges white (so that they receive the full benefit of noise reduction). It's usually a good idea to use a slightly different blur, as well as different contrast, on the noise mask than on the edge maskif you simply invert them you can exaggerate the transition between the edges and non-edges in both the noise reduction and sharpening layers. Making the masks slightly different helps a great deal.The Detail Tab" in Chapter 11, Building a Digital Workflow).If the noise is primarily in luminosity, as it is with transparency film, we prefer to carry out noise reduction on a layer set to Luminosity blending. Using separate layers for sharpening and noise reduction offers more control, but at the cost of a larger file size.We also use masks with the new Reduce Noise filter, especially on higher-resolution film scans, where the filter seems to want to preserve the grain as well as the detail. The ability to edit the layer mask adds a level of post-filtering control that we often find useful. Controlling the Tonal RangeOne of the keys to a successful multipass sharpening workflow is to concentrate the first round of sharpening on the midtones while protecting the extreme highlights and shadows. It's so much easier to do this using a sharpening layer that we don't even try to use a nonlayered sharpen. The trick to controlling the tonal range is to use the Blend If sliders in the Layer Style dialog boxchoose Layer Style>Blending Options from the Layer menu, or double-click the layer's tile in the Layers palette (see Figure 9-11). Figure 9-11. Controlling the tonal range[View full size image] Sharpening BrushesFor localized creative sharpening, nothing beats painting with a brush. We have two methods that we use to make a "sharpening brush," one using a layer, the other using History. Layer-based brushes offer more control because you can control the local opacity of the layer mask by brushing with different opacities, and you can control the global strength of the sharpen by varying the opacity of the layer itself. However, layers increase your file size. Using the History brush is less controllable (because your only control is through the brush opacity itself) but doesn't add to the size of the file. Keeping your file size down is important when you're working with huge files. Layer-based sharpening brushTo create a layer-based sharpening brush, first make a sharpening layer as we showed earlier in Figure 9-8. It's usually a good idea to apply slightly more sharpening to the layer than you ultimately desire, because that way you have more control after the fact. Next, add a layer mask set to Hide All. To brush in the sharpening, make sure that the layer mask is targeted, then choose the Brush tool, set the foreground color to white, and simply brush the sharpening in as desired. We prefer to use a brush set to substantially less than 100 percent opacity, because the lower opacity allows us more control. Figure 9-12 shows the results of a sharpening brush. Figure 9-12. A layer-based sharpening brush[View full size image] History Brush sharpeningIf you're too lazy to create masks, you're in a RAM-limited situation, or if you just want more interactivity than a mask offers, you can use the History Brush to paint sharpening into the image. This is a particularly handy technique with a pressure-sensitive stylus, because you can set the pressure-sensitivity to Opacity, and achieve fine control over both the strength of the sharpening, and exactly where it's applied.The basic technique is a simple three-step process:
Or, if you prefer, you can reduce the sharpening with the History Brush by leaving the History state at the Unsharp Mask step, and then loading the step before it as the History Brush source. We typically choose the method that will require least brushwork on the image at hand.The unsharpened image in Figure 9-13 is quite soft. (No, this isn't David or Bruce's child!) If we apply enough sharpening to pick up the texture in the fabric, it leaves the skin crunchy, which is bad at the best of times, but particularly so on babies! Figure 9-13. Global sharpening makes crunchy skin.[View full size image] Figure 9-14. History Brush sharpening[View full size image] Figure 9-15. Luminosity sharpening with History[View full size image] |