Chapter 16. Controlling the Game
What You Will LearnIn this lesson you will:Learn how to pick a 3D model with a 2D mouseCreate and modify a transform objectUse transforms for programmatic animationUse lists to store game informationUse one list to retrieve data from another
Approximate TimeThis lesson should take you about 1.5 hours to complete.Lesson FilesMedia Files:NoneStarting Files:memory_start.dirCompleted Files:memory.dirThis is the second lesson in the fourth project, a 3D version of the classic game, "Memory."
Remember this game?