macromedia DIRECTOR MX 1002004 training from the source [Electronic resources] نسخه متنی

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macromedia DIRECTOR MX 1002004 training from the source [Electronic resources] - نسخه متنی

Dave Mennenoh

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Index

[SYMBOL]
[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[Q]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Z]

tables, creating 2nd

tabs

Art tab

Bitmap tab

Cue Points tab

Favorites tab

Film Loop tab

Formats tab 2nd

HTML tab 2nd 3rd

Member tab

Movie tab

activating

changing Stage size with

in Property inspector

Parameters tab

Script tab

Shape tab, for sprite shape information

Shockwave tab 2nd

Sprite tab 2nd

Text tab

Tabuleiro
[See Arca Xtra, Mpeg Advance Xtra]

tags

EMBED tags

OBJECT tags

templates, publishing 2nd 3rd 4th 5th

Tempo Channel 2nd

tempo, setting 2nd

Terminate at Markers

testing, Flash Input Dialog box 2nd 3rd 4th 5th

text

basics of 2nd 3rd 4th 5th 6th 7th 8th

fading in speed 2nd

field members vs

labels, creating when graphing 2nd 3rd 4th

placement of

scrolling

setting

Text Asset Xtra

Text inspector 2nd

Text tab

Text tool

Flash 2nd 3rd 4th 5th 6th

game scores and

game timers, adding

text areas, creating 2nd

textures

aligning 2nd 3rd 4th

assigning random textures to game board 2nd 3rd 4th 5th 6th 7th 8th

shaders and

texture maps 2nd 3rd 4th 5th 6th 7th 8th

theColor global variable

theData variable

theDay global variable

theLevel global variable

thisDay counter variable

Thompson, John Henry

ticks timing mechanism 2nd 3rd 4th

timers, adding to memory game 2nd 3rd 4th

title bar options

titleMenu() method

Toast CD authoring package 2nd

Tool palette

ellipses and

Flash

implementing MIAWs and

line type options

rectangles and 2nd

scripts and

Tool windows, defined

toolbars

Director's toolbar Play button

Script Panel toolbar

Sprite toolbar

animating game enemies and 2nd

for adding multiple behaviors 2nd

tools

DMTools

Filled Ellipse tool

Filled Rectangle tool

key helper tool 2nd 3rd 4th 5th

Pan tool

Pencil tool 2nd

Selection tool

Text tool

Flash 2nd 3rd 4th 5th 6th

game scores and

game timers, adding

text areas, creating 2nd

Zoom tool

touch-up, and Paint window

trace commands, and slow movies

trace() method, Lingo

Trails feature

outline trails

simple drawing application with 2nd 3rd

Transform Bitmap

dialog box

setting

transform property 2nd 3rd 4th 5th

transformPercent method 2nd

Transition Channel

translate command

TrueSpace

tweening, defined 2nd


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