Using the Property Inspector
The Flash Property inspector is a useful, context-sensitive tool. When you select an object on the Stage, a frame, or a tool (in the Tools panel), the Property inspector updates to reflect your selection. Various relevant tools, text fields, buttons, sliders, and controls appear as a result, depending on that selection. You use the Property inspector to modify the properties, location, or instance name of a selected object. In some cases, you can modify properties over time by using keyframes and tweening. You can create the appearance of animation or movement over time using the Property inspector.For example, you can change the color tint of a movie clip using the Property inspector and make it animate between the two tinted colors using a motion tween. Imagine that you have a movie clip on frame 1 that is orange. If you want the movie clip to tween between orange and another color by frame 10, you need to create a key frame on frame 10. You select the movie clip located at frame 10 and then select Tint from the Color pop-up menu in the Property inspector, as shown in the following figure.
Figure 2.17. Selecting an option from the Color pop-up menu.

Understanding motion tween properties
When you select a frame on the Timeline (not an instance), you can choose to modify properties of the motion tween itself by using the Property inspector. For any motion tween in your Flash document, select a frame and open the Property inspector (Window > Properties). Changing the properties of a tween is different from changing the properties of an instance. Instead of modifying the appearance of the instance itself, you modify the way the motion tween animates (for example, its change in speed and rotation).
Figure 2.18. Using the Property inspector to change the properties of a motion tween.
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Exercise 5: Adding properties
As discussed, there are many properties you can animate when motion tweening movie clips in a SWF file. In this exercise, you fade the clouds movie clip, add scaling and easing to the bird movie clip, tint the grass movie clip, and modify the brightness of the mountains movie clip.
1. Open the Property inspector (Window > Properties) and then select the instance on the Stage at frame 40.2. In the Property inspector, select Alpha from the Color pop-up menu. A text field and slider bar appears in the Property inspector, which you use to change the alpha of the instance, which refers to the amount of transparency the object has. Drag the slider to set the alpha level to 0.3. Click and drag the playhead above the Timeline to scrub between frames 1 and 40, and notice how the clouds gradually fade out as they motion tween across the Stage.4. Select the bird-body movie clip on the Stage at frame 40, and then select the Free Transform tool in the Tools panel. Mouse over one of the corner handles of the movie clip until you see a double-ended arrow cursor, as shown in the following figure.
Figure 2.19. Scale the bird image using the Free Transform tool.


Figure 2.20. Tint the grass movie clip using the Property inspector.
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