Who Is This Book For?
This book is for those of you who want to start designing and animating with Flash. You might be an experienced artist, animator, or graphic designer who is new to Flash. This book lets you take your artistic and creating skills, and then apply them to the Flash authoring tool. You will find these projects open-ended enough that you can use your own ideas and creativity to either modify them during the project or after it's complete.You don't need to be artistic to take advantage of this book. You might be experienced with Flash, but only with Flash development instead of design. For you, the drawing tools have been used for placeholder graphics, but not much else. You might be familiar with building a class file, but not as familiar with using the Tween class or putting together a design-centric effect with code. Although this book doesn't cover building applications or effects with hundreds or thousands of lines of ActionScript, you will learn how to put together a design and make effects using code. And more importantly, you, the Flash developer, will also be able to draw and animate your own character by the end of this book. And you'll be comfortable using those elusive motion tweens on the Timeline, no less.Maybe you don't have art experience, you don't write code, and you haven't used Flash before. That's OK, too, because you'll quickly discover that you can follow along with the tutorials without that prior experience. This book doesn't assume that you have knowledge of either art or Flash, so you will also feel comfortable following along.