Chapter 6. Using FlashWhat You Will LearnIn this lesson, you will:Learn to use Flash for asset creationUse components for rapid developmentUse ActionScript to control check box componentsLearn the Lingo to get data from a Flash sprite Approximate TimeThis lesson should take you about 1.5 hours to complete.Lesson FilesMedia Files:NoneStarting Files:myTrainer_start.dirCompleted Files:NoneThis is the first lesson in the second project, the Personal Training Log. When the log is finished, at the end of Lesson 10, you'll have a complete, database-driven application that you can use to keep track of training miles for activities such as biking or running. You'll even add graphing functions so you can visualize mileage versus average speed. If you're not a fitness buff, you can use the log for keeping journal entries, appointments, or other events. The completed personal training log project[View full size image]![]() |