Macromedia Flash Professional 8 UNLEASHED [Electronic resources] نسخه متنی

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Macromedia Flash Professional 8 UNLEASHED [Electronic resources] - نسخه متنی

David Vogeleer, Eddie Wilson, Lou Barber

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Chapter 15. Working with Text


IN THIS CHAPTER


Text is one of the earliest forms of media communication, and Flash has not forgotten this. Back in Flash MX, text fields became full-fledged objects with properties, methods, events, and even instance names. In Flash 2004, the ability to load images int306 text fields was added. This time around, better anti-aliasing in the IDE and the player with FlashType and improved WYSIWYG in the IDE are included.

This chapter explores the many ways to create and manipulate text fields, as well as some new things added to the object with this version of Flash.

Some of the topics to be covered are

  • The text field interface

  • Creating the three basic types of text fields

  • Formatting text fields

  • Working wit299 text


Let's start with the interface.



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