Adding Content to the Second Screen
With the branding of screens 2 and 3 complete, you'll now add the text, images, and navigation to fill out your movie. Each of the screens will have an image and a body of text as well as a uniquely labeled navigational element. As discussed earlier, you insert new keyframes whenever the content or location of content changes in a layer. In this task, you'll fill in these respective content elements for screen 2. You'll add keyframes to the text and button layers. You added the keyframe on the photos layer in a previous exercise.
1. | Click Frame 47 of the text layer. Choose Modify > Timeline > Convert to Blank Keyframes. Repeat for the button layer . |
Screen 2 uses a vertical photo that you will place in the bottom right-hand corner of the screen and place the text to the left of the photo.
2. | Click Frame 47 of the photos layer. Choose File > Import > Import to Stage. Browse to squash.jpg on the CD-ROM in the Lesson07/Start folder. Click Open. Position the image in the bottom-right corner of the screen . |
NoteIn addition to appearing on the screen, squash.jpg also appears in the Library as a new asset of the project .[View full size image]

3. | Navigate to the Lesson07/Start folder on the CD-ROM, and double-click to open the file pg2.txt in the default text editor. Click and drag to select all the text. Choose Edit > Copy . |
[View full size image]

4. | Return to Flash and draw a text box next to the image using the Text tool. Choose Edit > Paste Special.... Click OK . |

As you resize horizontally, the box will automatically resize vertically until you can fit it all in the space available.[View full size image]

6. | Save the file . |