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dot.NET.Framework.Essentials.1002003,.3Ed [Electronic resources] - نسخه متنی

Hoang Lam; Thuan L. Thai

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8.2 The System.Windows.Forms Namespace


In this section, we describe the architecture of Windows Forms and
introduce the classes that make up the Windows Forms namespace.

Windows Forms architecture is rather simple. It takes the form of
controls
and
containers.
This is similar to Java JFC model, where container types of classes
are Panel, Window, JComponent, and so on, and control types of
classes are Button, Checkbox, Label, and so on. Most user-interface
classes in the Windows.Forms namespace derive from the Control class.
In a sense, everything that you see in a Windows Forms application is
a control. If a control can contain other controls, it is a
container. The application user interface consists of a form object
acting as the main container, as well as the controls and other
containers that reside on the form.

Similar to the native Windows API common functions, the
System.Windows.Forms namespace provides a
common set of classes you can use and derive from to build Windows
Forms applications. The classes and interfaces in this namespace
allow you to construct and render the user-interface elements on a
Windows Form.

As we have seen from the last chapter, the System.Web.UI namespace
provides the classes for building web applications. Similarly, the
System.Windows.Forms namespace provides the classes for building
standard applications. The System.Windows.Forms namespace is
analogous to the System.Web.UI namespace, as described in the
previous chapter.

Similar to the Control and Page classes in the
System.Web.UI namespace, Control and Form
are the two most important classes in the System.Windows.Forms
namespace.


8.2.1 Control Class


Control
is the base class of all UI controls in
Windows Forms applications. It provides common properties for all
controls, as well as common user-interface control behaviors, such as
accepting user input through the keyboard or mouse and raising
appropriate events.

Table 8-1 is a list of some representative
properties, methods, and events that you will most likely encounter.
For the complete list, check out the Microsoft .NET SDK.

Table 8-1. Common Control properties, methods, and events

Properties


Description


Controls, Parent


These properties allow for constructing hierarchy of controls. The
Controls property lists all child controls, while the Parent property
points to the parent of the current control.


Enabled, Focused, Visible


These properties control the visual states of the control.


Left,
Right, Top, Bottom, Width, Height, Size, Location


These properties control the location and size of the control.


Methods


Description


Show,
Hide, Focus, Select


These methods manipulate the control's visual state.


Refresh, Invalidate, Update


These methods control when and what portion of the screen needs
redrawing. The Refresh method immediately forces the control to
redraw itself and all of its children. The Invalidate and Update
methods selectively control the portion of the screen that needs to
be redrawn.


ProcessCmdKey, WndProc


If you develop your own controls, override these methods to intercept
the Windows messages. This is similar to how Windows developers
handled Windows messages when they developed Win32 applications using
the native Win32 API.


Events


Description


Click, MouseDown, MouseUp, MouseMove,
MouseWheel


You have to write event handlers to handle these events for your
applications.


KeyDown, KeyUp, KeyPress


Similar to the mouse events, these keyboard-events can be handled via
custom event handlers.

The Control class also provides behaviors, such as data binding,
context menu, drag and drop, anchoring and docking; and properties,
such as font, color, background, cursor, and so on.


8.2.2 Form Class


A form in
Windows Forms is similar in concept to a
page in Web Forms. It is a container type of
control that hosts other UI controls. You manipulate the properties
of the Form object to control the appearance, size, and color of the
displayed form. A Windows Form is basically a representation of any
window displayed in your application.

A standard form contains a titlebar, which contains an icon, title
text, and control box for the Minimize, Maximize, and Close buttons
(see Figure 8-1). Most of the time, a form also
contains a menu right under the titlebar. The working area of the
form is where child controls are rendered. A border around the whole
form shows you the boundary of the form and allows for resizing of
the form. Sometimes, the form also contains
scrollbars so that it can display more
controls or larger controls than the size of the working area of the
form.


Figure 8-1. An empty application


You can manipulate the form's standard
visual elements with properties such as
Icon, Text, ControlBox, MinimizeBox, MaximizeBox, and
FormBorderStyle. For example, if you want the title text of the form
to read Hello World, you
include the assignment formName.Text
= "Hello
World";. To have a form without the control box in
the top right corner, set the ControlBox property to
false. If you want to selectively hide the
Maximize or the Minimize button in the control box, set the
MaximizeBox or MinimizeBox property to false.

You can assign a menu to your form by setting the Menu
property of the form with an instance of the MainMenu class. We will
show you how to do this in Section 8.3 later in this
chapter.

Similar to Submit and Reset buttons in a web page's
form, a form will frequently include OK and Cancel buttons to submit
or to reset the form. In Windows Forms, you can assign any button to
the AcceptButton property of the form to make it the default button
when the user hits the Enter key. Similarly, you can set up the
CancelButton property to handle the Escape key.

The Form class supports a number of methods itself, along with the
methods it inherits from the base class. Activate, Show, Hide,
ShowDialog, and Close are a few of the imperative methods used in any
form to control the window-management functionality of a form. As we
get into Section 8.3 later in this
chapter, you will see these methods in action.

8.2.2.1 Extending existing controls


Because Windows Forms API is object oriented, extending controls is
as easy as deriving from the control you want to extend and adding
methods, properties, and events, or overriding the default behavior
of the control:

class MyCustomTextBox : TextBox
{
// Customization goes here.
}

8.2.2.2 Creating composite controls


Composite controls
are controls that contain other controls. By definition, it ought to
be derived from the ContainerControl class; however, the Windows
Forms object model provides the UserControl class, which is a better
starting point for your custom composite controls (UserControl
actually derives from ContainerControl):

class MyCustomComposite : UserControl
{
// Composite controls go here.
}

While deriving from UserControl class to create your custom composite
controls is not a hard task, Microsoft Visual Studio .NET is an
excellent tool for making this task even easier. It truly is an
effort to raise the bar on RAD tools. Developers'
productivity benefits greatly from support tools like these.


8.2.3 Application Class


The Application class provides static methods
to start, stop, or filter Windows messages in an application. All
Windows Forms applications contain a reference to this Application
class. More specifically, all Windows Forms applications start with
something like the following:

System.Windows.Forms.Application.Run(new MyForm( ));

While this class provides other methods and properties beside the Run
method, this method is really the only essential one. The rest of the
methods (listed in the rest of this section) are low-level and not
frequently used.

The Run method
starts the application thread's message loop. This
method has two signatures. The first signature involves no
parameters, which are normally used for non-GUI applications:

System.Windows.Forms.Application.Run( );

The second signature takes a form as a parameter, as you can see from
the first example. The form MyForm is the entry
point to a GUI Windows Forms application.

Table 8-2 summarizes the Application class.

Table 8-2. Common Application properties and methods

Properties


Description


CommonAppDataRegistry


This is the common application registry key under which common data
is stored and shared among all users. It is application specific. If
a path does not exist, one is created in the following format:
Base Path\CompanyName\ ProductNameProductVersion.


StartupPath


This property is the path in which the executable started.


UserAppDataRegistry


This is the registry key where roaming user's data
are kept.


Methods


Description


Run


This method starts the application whether it is GUI-based or not.


Exit


This method stops the application by sending the stop message to all
message loops in all threads in the application.


ExitThread


Similarly, this method stops the current message loop in the current
thread.


AddMessageFilter


You can also add a message filter to the application to intercept and
filter Windows messages.[2]


RemoveMessageFilter


You can also remove the message filter.


DoEvents


This method processes all Windows messages currently in the message
queue.

[2] The only parameter you need
to provide to this method is an object that implements the
IMessageFilter interface. Currently, the only method in this
interface is PreFilterMessage, which you have to override to
intercept and filter any message. If your PreFilterMessage method
returns true, the Windows message is consumed and
not dispatched to its destination. You can let the message pass
through by returning false in this method.


Figure 8-2 illustrates the hierarchy of Windows
Controls in the System.Windows.Forms namespace. These controls are
placed on the form to create Windows Forms applications and on a
UserControl container to create UI Controls (similar to current
ActiveX controls). This figure does not include the Application
class.


Figure 8-2. System.Windows.Forms Windows Controls class hierarchy



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