CrossPlatform GUI Programming with wxWidgets [Electronic resources] نسخه متنی

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CrossPlatform GUI Programming with wxWidgets [Electronic resources] - نسخه متنی

Julian Smart; Kevin Hock; Stefan Csomor

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  • WindowsMicrosoft Visual Studio


    Many IDEs and compilers are available for Windows. The dominant IDE on Windows is Microsoft Visual Studio; wxWidgets requires at least Visual Studio 5. Microsoft has released Visual Studio 2005 Express for home enthusiasts and students, and it features all of the common Visual Studio tools, omitting only the high-powered tools typically used in large projects or a corporate environment. Although it is a free beta download at the time of writing, it will cost around $50 once it is officially released. See WindowsMicrosoft Visual C++ Command Line," or build wxWidgets via DialogBlocks.

    Compiling a wxWidgets Sample Program


    Workspace and project files are included for every wxWidgets sample. Use Visual Studio to open a workspace for one of the samples (in the samples directory within your wxWidgets installation), and then select a configuration matching any of the wxWidgets library builds that you compiled. For example, if you have built the Unicode debug library, compile the sample using the Unicode debug build. The samples are created to look within the wxWidgets tree for the include and library files in their default locations. As long as the library built successfully and the structure of the source tree hasn't been altered, the samples will build successfully as well.

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