CrossPlatform GUI Programming with wxWidgets [Electronic resources] نسخه متنی

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CrossPlatform GUI Programming with wxWidgets [Electronic resources] - نسخه متنی

Julian Smart; Kevin Hock; Stefan Csomor

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  • The Frame Constructor


    Finally, we have the frame constructor, which implements the frame icon, a menu bar, and a status bar.


    #include "mondrian.xpm"
    MyFrame::MyFrame(const wxString& title)
    : wxFrame(NULL, wxID_ANY, title)
    {
    // Set the frame icon
    SetIcon(wxIcon(mondrian_xpm));
    // Create a menu bar
    wxMenu *fileMenu = new wxMenu;
    // The "About" item should be in the help menu
    wxMenu *helpMenu = new wxMenu;
    helpMenu->Append(wxID_ABOUT, wxT("&About...\tF1"),
    wxT("Show about dialog"));
    fileMenu->Append(wxID_EXIT, wxT("E&xit\tAlt-X"),
    wxT("Quit this program"));
    // Now append the freshly created menu to the menu bar...
    wxMenuBar *menuBar = new wxMenuBar();
    menuBar->Append(fileMenu, wxT("&File"));
    menuBar->Append(helpMenu, wxT("&Help"));
    // ... and attach this menu bar to the frame
    SetMenuBar(menuBar);
    // Create a status bar just for fun
    CreateStatusBar(2);
    SetStatusText(wxT("Welcome to wxWidgets!"));
    }

    This constructor calls the base constructor with the parent window (none, hence NULL), window identifier, and title. The identifier argument is wxID_ANY, which tells wxWidgets to generate an identifier itself. The base constructor creates the actual window associated with the C++ instanceanother way to achieve this is to call the default constructor of the base class, and then explicitly call wxFrame::Create from within the MyFrame constructor.

    Small bitmaps and icons can be implemented using the XPM format on all platforms. XPM files have valid C++ syntax and so can be included as shown previously; the SetIcon line creates an icon on the stack using the C++ variable mondrian_xpm defined in mondrian.xpm, and associates it with the frame.

    The menu bar is created next. Menu items are added using the identifier (such as the standard identifier wxID_ABOUT), the label to be displayed, and a help string to be shown on the status bar. Within each label, a mnemonic letter is marked by a preceding ampersand, and an accelerator is preceded by the tab character (\t). A mnemonic is the letter a user presses to highlight a particular item when the menu is displayed. An accelerator is a key combination (such as Alt+X) that can be used to perform that action without showing the menu at all.

    The last thing that the constructor does is to create a status bar with two fields at the bottom of the frame and set the first field to the string "Welcome to wxWidgets!"


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