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Table of Contents


BackCover


Programming Microsoft Windows CE .NET, Third Edition


Introduction


A Little Windows CE History


Why You Should Read This Book


What''s New in the Third Edition


.NET Compact Framework


What About MFC?


Windows CE Development Tools


Target Systems


What''s on the CD


Other Sources


Support


Updates and Feedback


Part I: Windows Programming Basics


Chapter 1: Hello Windows CE


What Is Different About Windows CE


It''s Still Windows Programming


Your First Windows CE Application


Hello2


Anatomy of a Windows-Based Application


Hello3


HelloCE


Chapter 2: Drawing on the Screen


Painting Basics


Writing Text


Bitmaps


Lines and Shapes


Chapter 3: Input: Keyboard, Mouse, and Touch Screen


The Keyboard


The Mouse and the Touch Screen


Chapter 4: Windows, Controls, and Menus


Child Windows


Window Management Functions


Windows Controls


Menus


Resources


The DOIView Example Program


Chapter 5: Common Controls and Windows CE


Programming Common Controls


The Common Controls


Other Common Controls


Unsupported Common Controls


Chapter 6: Dialog Boxes and Property Sheets


Dialog Boxes


The DlgDemo Example Program


Part II: Windows CE Programming


Chapter 7: Memory Management


Memory Basics


The Different Kinds of Memory Allocation


Chapter 8: Files and the Registry


The Windows CE File System


The Registry


Chapter 9: Windows CE Databases


Databases


Chapter 10: Modules, Processes, and Threads


Modules


Processes


Threads


Fibers


Thread Local Storage


Synchronization


Windows CE Security


Interprocess Communication


The XTalk Example Program


Exception Handling


Chapter 11: Notifications


User Notifications


Timer Event Notifications


System Event Notifications


The Note Demo Example Program


Querying Scheduled Notifications


Part III: Communications


Chapter 12: Serial Communications


Basic Serial Communication


The CeChat Example Program


Chapter 13: Windows CE Networking


Windows Networking Support


Chapter 14: Device-to-Device Communication


Basic Sockets


IrSock


Bluetooth


OBEX


Chapter 15: Connecting to the Desktop


The Windows CE Remote API


The CeUtil Functions


Connection Notification


Direct Socket Connections


Part IV: Device Programming


Chapter 16: The Explorer Shell


Working with the Shell


Console Applications


Hardware Keys


Chapter 17: Programming the Pocket PC


What Is a Pocket PC?


Hello Pocket PC


The New Menu


Pocket PC Notifications


Dialog Boxes


AutoRun


Additional Pocket PC Shell Functions


Chapter 18: Extending the Pocket PC


Custom Input Methods


Chapter 19: Programming the Smartphone


Introducing the Smartphone


The Smartphone''s MenuBar Control


Message Boxes


Dialog Boxes


Smartphone Controls


File Operation in the Smartphone


Communication


Smartphone Security


Chapter 20: GAPI, the Game API


GAPI Initialization


Drawing to the Screen


Indirect Access to the Frame Buffer


GAPI Maintenance


Cleaning Up


The GAPIShow Example


Part V: Advanced Windows CE


Chapter 21: System Programming


The Windows CE Memory Architecture


Writing Cross-Platform Windows CE Applications


Power Management


Chapter 22: Device Drivers and Services


Basic Drivers


Writing a Windows CE Stream Device Driver


Building a Device Driver


Asynchronous Driver I/O


Services


Chapter 23: Programming the .NET Compact Framework


It''s Becoming a Managed World


A Brief Introduction to Managed Applications


The Framework Class Library


Windows Forms Applications


Compact Framework Unique Classes


Accessing the Underlying Operating System


The IrSquirtCF Example


Index


Index_B


Index_C


Index_D


Index_E


Index_F


Index_G


Index_H


Index_I


Index_J-K


Index_L


Index_M


Index_N


Index_O


Index_P


Index_Q


Index_R


Index_S


Index_T


Index_U


Index_V


Index_W


Index_X


Index_Y


Index_Z


List of Figures


List of Tables


List of Listings


CD Content



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