21.5 Troubleshooting Game Controllers
It's
impossible to provide comprehensive information about troubleshooting
game controllers because both the controllers themselves and the
problems you may encounter are so diverse. A cheap game controller is
probably going to physically break or otherwise fail sooner rather
than later. There's not much we can say about that,
except to suggest that you buy a better-quality game controller in
the first place. If you experience problems with a good game
controller, here are some actions to take:
Not all gameport game controllers are compatible with all gameports.
Gameport conflicts frequently cause problems, particularly with
digital game controllers connected to some models of PCI sound cards.
We have also had reports of conflicts between some game controllers
and some AGP video cards on specific motherboards, although we have
not personally experienced or verified these. Most game controller
vendors have detailed FAQ pages that list known incompatibilities for
each model they sell.
DirectX is a work in progress. If you have problems with a game
controller, particularly a new model or one you have just installed,
download and install the latest version of DirectX from http://www.microsoft.com/windows/directx/downloads/default.asp.
Before you install the update, review the DirectX FAQ (http://www.microsoft.com/windows/directx/default.aspx?url=/windows/directx/productinfo/faq/default)
carefully to discover issues pertinent to your own configuration.
It's also a good idea to review the FAQs posted by
the makers of your video card, sound card, game controller, and so on
to discover any potential conflicts or interdependencies such as a
need to update drivers for those devices.
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Some game controllers provide basic functionality using the default
drivers provided with Windows. If your game controller appears to be
only partially functional, you may need to install a driver to
support its enhanced functions. Most game controller vendors
frequently update drivers to fix bugs, add support for new games, and
so on, so it's a good idea to check the vendor
support page frequently.
If you have problems with a game controller connected to an older
system, update the system BIOS. For example, on one older system, we
installed a joystick that the driver insisted on recognizing as a
gamepad. We tried updating the driver software, DirectX, and so on,
all to no avail. Then we noticed after updating the main system BIOS
for unrelated reasons that the driver now recognized the joystick as
a joystick. We reflashed the BIOS to its original level, and the
problem recurred. We re-reflashed the BIOS to the updated level, and
the problem went away again.
If the game controller appears to work properly for one game but not
others, make sure you've used the programmable
functions of the game controller to configure it properly to support
the other games. Most programmable game controllers include
predefined profiles for popular games. If no profile is included for
a game you purchase, check the vendor web site to see if an updated
profile for that game is available.
The default configuration settings for some games are inappropriate
for some game controllers. For example, although many FPS games have
freelook/mouselook disabled by default, the Microsoft SideWinder Dual
Strike gamepad requires it to be enabled for proper functioning. Each
time you install a new game, check the game controller manual or web
site to see if there are specific instructions to configure the
controller optimally for that game.
The following material describes some specific problems you may
encounter and some possible solutions. As always, the best way to
troubleshoot problems is to swap components. If you have another
system and/or another game controller available, try swapping
controllers back and forth between the system to determine if the
problem is caused by the system or the controller.
Install the software for your game controller. If you have already
installed the controller software, install DirectX manually. Although
most controller software installs DirectX, some requires you to
install it yourself. Installing DirectX adds the Control Panel
applet.
Reinstalling the latest version of your controller software after
installing the DirectX update almost always fixes the problem. If
that doesn't work, visit the controller
maker's web site for additional information. If the
web site offers no fix and you are using a gameport controller, try
uninstalling your sound card drivers completely. Once
you've eradicated all traces of the sound card
drivers, shut down the system and physically remove the sound card.
Then power the system back up (without the sound card) and shut it
down again. Reinstall the sound card, restart the system, and
reinstall the sound card drivers.
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Gameport DirectInput force-feedback controllers use MIDI signals to
control feedback. If you didn't completely remove
all vestiges of the old sound card drivers, the new card or drivers
may not be configured to use MIDI correctly. Uninstall the sound card
and drivers (as described earlier) and reinstall them.
To make it easier to switch among controllers, some people install a
gameport switchbox or extension cables. If you are having problems
with a controller connected via a switchbox or extension cable, try
connecting it directly to the system. Switches work with most analog
controllers, but don't work with analog
force-feedback controllers or any digital controller. Extension
cables also often cause problems. The controller may not function at
all, or it may function sporadically. Either dispense with the
extension cables, or buy better-quality cables.
A Y-cable should allow you to share one gameport between two analog
game controllers for head-to-head play. However, the pinouts of
Y-cables are nonstandard and a given Y-cable may not work with a
particular type of controller. If the controllers are different
models, it may be impossible to find a Y-cable that allows you to use
both. Even if the Y-cable works properly with the controllers, each
controller will be limited to a subset of the functions that it
supports when it is the only controller connected. The best solution
is to use two identical controllers that have pass-through
portswhich allows you to use the full feature set of both
controllersor to use USB controllers.
Unfortunately, USB is not quite as Plug-and-Play as the industry
would have us believe. If your USB controller is functioning
improperly or not at all and installing the latest version of DirectX
and the controller drivers doesn't solve the
problem, you may experience one of the following hardware problems:
If you're sure software isn't the
problem, first try plugging the controller into a different USB port.
We've encountered few bad root USB ports on
motherboards, but bad ports are not uncommon on inexpensive USB hubs.
In theory, USB is rigidly standardized, but in practice some
implementations are plagued by incompatibilities. Early USB-capable
motherboardsparticularly Socket 7 and Slot 1 models based on
pre-440BX Intel chipsets and all VIA chipsetsare USB-compliant
in theory, but are buggy enough that the root hub ports may be
useless. Nor is the fault always on the motherboard side. Some early
USB devices, including game controllers, were not fully compliant and
may or may not function properly when connected to a particular USB
port. If the motherboard is at fault, you can solve the problem by
replacing the motherboard or by disabling the motherboard USB ports
and adding a PCI expansion card that provides two or more USB root
ports. If the device itself is the problem, the only solution may be
to connect it with an older USB port or to replace the device.
Some USB game controllers draw more power than an unpowered USB hub
can supply. If your game controller doesn't work
when connected to an unpowered USB hub, try connecting it to a root
hub port on the PC or to a powered USB hub port. Note that not all
motherboard USB ports are fully powered. For example, some ASUS
motherboards provide less current to the USB root hub ports than what
some game controllers require. If your controller
doesn't work when connected to a motherboard USB
port but works when connected to a motherboard USB port on another
system, using a powered USB hub will likely solve the problem.
Surprisingly often, USB cables are defective, particularly those you
find for $3 in a bin at the computer store. But
we've encountered defective USB cables of all sorts,
including those bundled with motherboards and USB devices. We
generally keep a couple of spare Belkin USB cables on hand for such
eventualities (http://www.belkin.com).
The way USB is supposed to work and the way USB actually works are
two entirely different things. Although you should in theory be able
to daisy-chain USB devices freely, in practice it often
doesn't work out that way. If your USB game
controller doesn't work when daisy-chained, try
connecting it to a root hub port or to a powered USB hub.
First, make sure that you're using Windows 95 OSR2
or higher (Windows 95b). Early versions of Windows 95 had no USB
support. Later versions had limited USB support, and any given USB
game controller may or may not work with Windows 95b. Check the web
site of the game controller manufacturer to verify whether the
controller is supported under Windows 95b. Otherwise, upgrade to
Windows 98SE (not Windows Me), Windows 2000, or
Windows XP.
Windows NT 4 has no direct OS support for USB, and only limited
support for ActiveX (V 3.0a). Although it is possible for
manufacturers to write custom USB drivers for their devices under NT
4 (e.g., the Iomega Zip Drive), we know of no game controllers for
which current NT 4 drivers are available. Upgrade your OS to Windows
2000 or Windows XP.
The first release of Windows 98 had a bug that prevented some systems
from shutting down with some USB game controllers connected.
Physically disconnect the controller before shutting down or upgrade
Windows to fix the problem.
With the game controller active, open the controller applet in the
Control Panel. Disconnect the controller, recenter it while
disconnected, and then reconnect it. Refresh or update the controller
in the applet.
Older gameport controllers were designed for the gameports on ISA
sound adapters, which use 5V logic. Newer PCI adapters typically
deliver only 3.3V to the gameport, which may be inadequate to drive
the older controller. The only practical fix is to replace the
controller.
If your controller works properly with Windows games but
doesn't work at all with DOS games,
it's likely that you don't have DOS
drivers installed in autoexec.bat and/or
config.sys . Download and install DOS drivers for
your sound card and gameport, assuming that they are
available.