Using the Audio TabThe capture settings for a clip determine how its audio appears in the Viewer. Stereo clips are panned full left and full right by default, and clips with one or two channels of discrete audio are panned center.To open an audio clip: Do one of the following:
Figure 12.10. Click the Audio tab to access the audio portion of an audio+video clip.![]() Scaling and scrolling an audio fileThe Zoom slider is located along the bottom of the Audio tab. You use it to scroll through an audio file and to adjust the time scale of your view. You can view several minutes of audio in the window or focus on a fraction of a frame. The Zoom slider also appears on the Filters tab, the Motion tab, and the Timeline.To scroll through your file:
Figure 12.11. Drag the Zoom slider across the scroll bar to navigate through an audio file. This control doesn't move the playhead, just the view.![]() To adjust the time scale: Do one of the following:
Figure 12.12. Use the thumb controls to vary time scaling. A smaller Zoom slider indicates an expanded time scale.![]() Figure 12.13. Drag the thumb control. A longer Zoom slider indicates a more compressed time scale.![]() Setting edit points on the Audio tabYou set In and Out points and markers on the Audio tab in the same way you do on the Viewer's Video tab. The overlays for these markers appear on the Audio tab ruler at the top of the waveform display.Because video is captured and stored as frames, the smallest adjustment you can make to a video edit point is a single frame. Digital audio, however, is captured in subframes as samples forming a continuous waveform. In FCE, audio edit points can be set to an accuracy of 1/100 frame. The Audio tab is the only place you can make subframe adjustments to an audio clip's In and Out points. Most likely, you'll need this kind of fine-tuning when you are finessing a music edit.You can also place keyframes with the same precisiona lifesaver when you are working your way through a really good dialogue take with a couple of bad clicks or pops. The subframe precision allows you to use audio level keyframes to silence that audio just for the few milliseconds it takes to mute the click.
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