Animating Clip Motion with KeyframesThe previous section explained how to use motion properties to alter a clip's shape, size, and transparency in a static composition. In this section, you'll finally learn how to use motion properties to actually move clips around. Working with basic motion keyframe commandsThe best place to use motion keyframes to animate a motion path is either the Canvas or the Viewer when it is in Image+Wireframe modeall the operations described in this section are performed in Wireframe mode.You can work with motion keyframes in both the Canvas and the Viewer, but because keyframing more commonly happens in the Canvas, the directions in this section mention only the Canvas.To set a motion keyframe:
Figure 15.37. To delete the keyframe, Control-click it and choose Delete Point from the shortcut menu.![]() To delete all keyframes: To refine a motion keyframe:
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Setting motion keyframes with timecode entryEvenly spaced keyframes are essential for smooth, even changes in your effects and for precision synchronization to music or other effects. This is especially true for motion effects. When you animate a program element, using timecode ensures that your keyframes will be set at precise intervals. This task shows you how to rotate a clip using timecode entry to set keyframes.To set keyframes using timecode entry:
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