Anatomy of the CanvasThe Canvas window (Figure 10.1 ) looks like the Viewer and has many of the same controls. You can use the controls in the Canvas window to play edited sequences, mark sequence In and Out points, add sequence markers, and set keyframes. In addition to the Viewer-like marking controls, the Canvas features a pop-up overlay where you can perform various types of drag-and-drop edits. The Canvas edit overlay appears only when you drag a clip from the Browser or the Viewer to the Canvas. Figure 10.1. An overview of the Canvas window. Use the Canvas to play sequences, perform edits, and set keyframes.Chapter 14, "Compositing and Effects Overview."Tips
Onscreen controls and displaysThe Canvas controls include transport controls, Canvas display options, and editing controls.Note that all the Canvas controls listed here (except the overlay) appear in the Viewer window as well and operate in the same way.Transport controls The Canvas's transport controls are shown in Figure 10.2 . Figure 10.2. The Canvas's transport controls.![]()
Clip-marking controls All the onscreen controls you use to mark clips are grouped in the lower-right corner of the Canvas (Figure 10.6 ):
View selectors
Timecode navigation and displayTwo timecode displays, located in the upper corners of the Canvas window, are useful for precisely navigating to specific timecode locations.
Tips
Anatomy of the Canvas edit overlayChapter 9, "Basic Editing." You can perform the following types of edits:
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