Java Network Programming (3rd ed) [Electronic resources]

Harold, Elliotte Rusty

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Java Network Programming, 3rd Edition

Table of Contents

Copyright

Preface

About the Third Edition

Organization of the Book

Who You Are

Java Versions

About the Examples

Conventions Used in This Book

Request for Comments

Comments and Questions

Acknowledgments

Chapter 1. Why Networked Java?

1.1 What Can a Network Program Do?

1.2 Security

1.3 But Wait! There''s More!

Chapter 2. Basic Network Concepts

2.1 Networks

2.2 The Layers of a Network

2.3 IP, TCP, and UDP

2.4 The Internet

2.5 The Client/Server Model

2.6 Internet Standards

Chapter 3. Basic Web Concepts

3.1 URIs

3.2 HTML, SGML, and XML

3.3 HTTP

3.4 MIME Media Types

3.5 Server-Side Programs

Chapter 4. Streams

4.1 Output Streams

4.2 Input Streams

4.3 Filter Streams

4.4 Readers and Writers

Chapter 5. Threads

5.1 Running Threads

5.2 Returning Information from a Thread

5.3 Synchronization

5.4 Deadlock

5.5 Thread Scheduling

5.6 Thread Pools

Chapter 6. Looking Up Internet Addresses

6.1 The InetAddress Class

6.2 Inet4Address and Inet6Address

6.3 The NetworkInterface Class

6.4 Some Useful Programs

Chapter 7. URLs and URIs

7.1 The URL Class

7.2 The URLEncoder and URLDecoder Classes

7.3 The URI Class

7.4 Proxies

7.5 Communicating with Server-Side Programs Through GET

7.6 Accessing Password-Protected Sites

Chapter 8. HTML in Swing

8.1 HTML on Components

8.2 JEditorPane

8.3 Parsing HTML

8.4 Cookies

Chapter 9. Sockets for Clients

9.1 Socket Basics

9.2 Investigating Protocols with Telnet

9.3 The Socket Class

9.4 Socket Exceptions

9.5 Socket Addresses

9.6 Examples

Chapter 10. Sockets for Servers

10.1 The ServerSocket Class

10.2 Some Useful Servers

Chapter 11. Secure Sockets

11.1 Secure Communications

11.2 Creating Secure Client Sockets

11.3 Methods of the SSLSocket Class

11.4 Creating Secure Server Sockets

11.5 Methods of the SSLServerSocket Class

Chapter 12. Non-Blocking I/O

12.1 An Example Client

12.2 An Example Server

12.3 Buffers

12.4 Channels

12.5 Readiness Selection

Chapter 13. UDP Datagrams and Sockets

13.1 The UDP Protocol

13.2 The DatagramPacket Class

13.3 The DatagramSocket Class

13.4 Some Useful Applications

13.5 DatagramChannel

Chapter 14. Multicast Sockets

14.1 What Is a Multicast Socket?

14.2 Working with Multicast Sockets

14.3 Two Simple Examples

Chapter 15. URLConnections

15.1 Opening URLConnections

15.2 Reading Data from a Server

15.3 Reading the Header

15.4 Configuring the Connection

15.5 Configuring the Client Request HTTP Header

15.6 Writing Data to a Server

15.7 Content Handlers

15.8 The Object Methods

15.9 Security Considerations for URLConnections

15.10 Guessing MIME Content Types

15.11 HttpURLConnection

15.12 Caches

15.13 JarURLConnection

Chapter 16. Protocol Handlers

16.1 What Is a Protocol Handler?

16.2 The URLStreamHandler Class

16.3 Writing a Protocol Handler

16.4 More Protocol Handler Examples and Techniques

16.5 The URLStreamHandlerFactory Interface

Chapter 17. Content Handlers

17.1 What Is a Content Handler?

17.2 The ContentHandler Class

17.3 The ContentHandlerFactory Interface

17.4 A Content Handler for the FITS Image Format

Chapter 18. Remote Method Invocation

18.1 What Is Remote Method Invocation?

18.2 Implementation

18.3 Loading Classes at Runtime

18.4 The java.rmi Package

18.5 The java.rmi.registry Package

18.6 The java.rmi.server Package

Chapter 19. The JavaMail API

19.1 What Is the JavaMail API?

19.2 Sending Email

19.3 Receiving Mail

19.4 Password Authentication

19.5 Addresses

19.6 The URLName Class

19.7 The Message Class

19.8 The Part Interface

19.9 Multipart Messages and File Attachments

19.10 MIME Messages

19.11 Folders

Colophon

Index

index_SYMBOL

index_A

index_B

index_C

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