Conceptualizing Animation, Effects, and their Tools
Understanding the Flash Architecture
Project 1: Creating your First Animation
Chapter 2. Animating with Motion Tweens
Project 2: Tweening a Landscape
Using Vector and Bitmap Graphics
Chapter 3. Creating Shape Tweens
Project 3: Creating an Animated Interface
Navigating Pages and Publishing
Chapter 4. Drawing Frame-by-Frame Animation
Learning About Traditional Animation
Project 4: Animating by Using Frames
Using Tools to Edit and Test the Animation
Chapter 5. Character Creation and Animation
Learning about Character Animation
Project 5: Making and Animating a Robot
Chapter 6. ActionScript for Effects
Project 6: Creating Interactive Animation
Understanding Events And Interactivity
Chapter 7. Scripted Animation Basics
Project 7: Animating Text and Movie Clips
Animating Shapes Using the Built-in Tween Classes
Calling Code at Specific Intervals
Chapter 8. Masks, Transitions, and Video
Project 8: Creating a Site with Effects
Chapter 9. Creating Menu Effects
Planning Menus and Site Structure
Understanding Global Variables in Flash
Finishing the Navigation System
Uploading and Constructing the Site
Chapter 10. Creating a Gallery
Project 10: Building a Dynamic Photo Gallery
Incorporating the Gallery into a Flash Site
Appendix A. Publishing SWF Files
Understanding File Size and Loading
Benefits and Drawbacks of Timeline Effects
Appendix C. Keyboard Shortcuts
Drawing, 3D, and Animation Resources