Applying UML and Patterns: An Introduction to ObjectOriented Analysis and Design and Iterative Development, Third Edition [Electronic resources]

Craig Larman

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نمايش فراداده

10.9. Example: Monopoly SSD

The

Play Monopoly Game use case is simple, as is the main scenario. The observing person initializes with the number of players, and then requests the simulation of play, watching a trace of the output until there is a winner. See Figure 10.5.

Figure 10.5. SSD for a

Play Monopoly Game scenario.

use case text p. 93