Chapter 16. Controlling the Game
What You Will Learn In this lesson you will: Learn how to pick a 3D model with a 2D mouse Create and modify a transform object Use transforms for programmatic animation Use lists to store game information Use one list to retrieve data from another
Approximate Time This lesson should take you about 1.5 hours to complete. Lesson Files Media Files: None Starting Files: memory_start.dir Completed Files: memory.dir This is the second lesson in the fourth project, a 3D version of the classic game, "Memory." Remember this game?
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