macromedia DIRECTOR MX 1002004 training from the source [Electronic resources]

Dave Mennenoh

نسخه متنی -صفحه : 165/ 120
نمايش فراداده

Chapter 16. Controlling the Game

What You Will Learn

In this lesson you will:

Learn how to pick a 3D model with a 2D mouse

Create and modify a transform object

Use transforms for programmatic animation

Use lists to store game information

Use one list to retrieve data from another

Approximate Time

This lesson should take you about 1.5 hours to complete.

Lesson Files

Media Files:

None

Starting Files:

memory_start.dir

Completed Files:

memory.dir

This is the second lesson in the fourth project, a 3D version of the classic game, "Memory."

Remember this game?