Back Cover
Macromedia Flash MX 2004 Game Programming
Introduction
Who This Book Is For
What Is Flash?
The Flash Authoring Tool
The Flash Manual
Contacting the Author
Part One: Getting Started
Chapter 1: The Flash Authoring Tool
Creating a New Movie
The Stage
The Tools Panel
The Library
Text Fields
The Properties Panel
The Transform Panel
Frame Labels
Scenes
Publishing a Movie
Conclusion
Chapter 2: Flash ActionScript
The Actions Panel
The Output Panel
Variables
Operator Precedence
More Operators
Semicolons
Keywords