Beginning Game Audio Programming [Electronic resources]

Mason McCuskey

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نمايش فراداده

Chapter 5: Control Freak

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OVERVIEW

You're getting close to having the sound effects portion of the audio engine completely finished. However, there are still several important features missing. All of these features revolve around controlling sound effects in one way or another—adjusting their volume, making them play concurrently, and so on.

This chapter will teach you all of the little tricks involved in making sound effects sound good.