NET User Interfaces in Csharp Windows Forms and Custom Controls [Electronic resources]

Matthew MacDonald

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The Last Word

In this chapter you learned how to use .NET's revitalized painting framework, and the optimized techniques that make drawing routines sharp and flicker-free, including double buffering. You also considered topics you need to master if you want to develop your own owner-drawn controls, like hit testing and the ControlPaint class. The next chapter delves into interesting examples of custom control development with GDI+.