Writing Mobile Code Essential Software Engineering for Building Mobile Applications [Electronic resources]

Ivo Salmre

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Chapter 6. Step 0: Before You Start, Decide on the Scope of Your Application

Rube Goldberg (18831970) was a cartoonist who drew images of fantastically complicated mechanical devices that accomplished everyday tasks. The devices would have all kinds of fascinating levers, pulleys, springs, and instructions. It is worth carefully studying the intricacies of his machines and then endeavoring never to build anything like them inside a mobile device. Keep it simple and focused!

Ivo Salmre (for Rube Goldberg machines, see [http://www.rube-goldberg.com/])