Part One of this book, which means that you've now implemented all of the basic functionality of the audio engine. Pat yourself on the back, eat a piece of cake, buy a new piece of hardware, or do whatever you do to reward yourself—you've earned it!In the next part of the book, you'll learn how to really make the audio engine shine by incorporating some advanced techniques, such as 3D sound, audio scripting, and effects buffers. Don't stop now, you're halfway there!