Part IV: Object-Oriented and Generic Programming - C.Plus.Plus.Primer.4th.Edition [Electronic resources] نسخه متنی

اینجــــا یک کتابخانه دیجیتالی است

با بیش از 100000 منبع الکترونیکی رایگان به زبان فارسی ، عربی و انگلیسی

C.Plus.Plus.Primer.4th.Edition [Electronic resources] - نسخه متنی

| نمايش فراداده ، افزودن یک نقد و بررسی
افزودن به کتابخانه شخصی
ارسال به دوستان
جستجو در متن کتاب
بیشتر
تنظیمات قلم

فونت

اندازه قلم

+ - پیش فرض

حالت نمایش

روز نیمروز شب
جستجو در لغت نامه
بیشتر
لیست موضوعات
توضیحات
افزودن یادداشت جدید







Part IV: Object-Oriented and Generic Programming



Part III by covering how C++ supports object-oriented and generic programming.

Chapter 15 covers inheritance and dynamic binding. Along with data abstraction, inheritance and dynamic binding are fundamental to object-oriented programming.

Chapter 16 covers function and class templates. Templates let us write generic classes and functions that are independent of type.

Writing our own object-oriented or generic types requires a fairly good understanding of C++. Fortunately, we can use OO and generic types without understanding the details of how to build them. In fact, the standard library uses the facilities we'll study in Chapters 15 and 16 extensively, and we've used the library types and algorithms without needing to know how they are implemented. Readers, therefore, should understand that Part IV covers advanced topics. Writing templates or object-oriented classes requires a good understanding of the basics of C++ and a good grasp of how to define more basic classes.

CONTENTS


Chapter 15 Object-Oriented Programming


Chapter 16 Templates and Generic Programming



/ 199