Langton, Christopher, 169, 170
language, 306
Lantz, Frank, ix–xi, 9, 167, 450
See also Ironclad
Laramée, François Dominic, 450, 484
LARPs
core mechanic, 389–390
cultural environment, 578
forbidden play, 481
player changes, 552
social play, 466
touching, 579
Laurel, Brenda, 58, 62, 67, 379, 511,
learning
perceptual patterns, 316
LeBlanc, Marc, 128, 138, 218–219, 224,
Leonard, George, 528
Leonardi, Alfred, 425
Levy, Steven, 161
The L Game, 357–359
Liar’s Paradox, 449–450
Life, The Game of, 161–163, 170
limitations
and pleasure, 330–331
of social play, 485
Linux, 545
Littlejohn, Stephen W., 50–51, 58, 96, 160,
Little Max, 467–468
location, 104
exercise, 17
logic, 237
long-distance play, 89
long-shots, 186
Looney, Andy, 546
Lord of the Rings Board Game
conflict, 432
design of, 22–24
iteration, 26–27
testing, 24–26
and zero-sum games, 240
Los Disneys, 562
See also chance; uncertainty
ludic activity, 303–309
See also play
Ludology.org, 603
Lupton, Ellen, 46
lusory attitude
and cooperation, 255–256
and implicit rules, 574
and pleasure, 331