INSIDE 3DS MAX® 7 [Electronic resources]

Adobe Creative Team

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  • Chapter 3. What's New in Texturing

    By Daniel Manahan

    3ds max 7 has a number of significant and quite useful improvements for handling textures. New features enhance your ability to visualize, apply textures to models, and render more realistic objects. In this chapter, we'll cover the following new tools:

    • Highlight Seams

    • Unwrap UVW Improvements

    • Projection Modifier

    • MPEG Files for Input

    • Copying Texture Values

    • VertexPaint Modifier Improvements

    • Preserve UVs

    • Subsurface Scattering