Back Cover Macromedia Flash MX 2004 Game Programming Introduction Who This Book Is For What Is Flash? The Flash Authoring Tool The Flash Manual Contacting the Author Part One: Getting Started Chapter 1: The Flash Authoring Tool Creating a New Movie The Stage The Tools Panel The Library Text Fields The Properties Panel The Transform Panel Frame Labels Scenes Publishing a Movie Conclusion Chapter 2: Flash ActionScript The Actions Panel The Output Panel Variables Operator Precedence More Operators Semicolons Keywords