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Hack 23 Play Sounds

IRC doesn't have to be solely
text based. Add excitement by getting your IRC client to play sounds
and share those sounds with other users.

One
of mIRC's most underused features is the ability to
play sounds and to send and receive sound requests. This allows
multiple users or whole channels to listen to the same sound at the
same time, which is excellent for getting people's
attention while they are busy doing something else.


4.8.1 Enabling Sound Requests


The first thing to do is allow

mIRC to handle sound requests. To do
this, open the Options dialog (ToolsOptions) and browse to
the SoundsRequests category, shown in Figure 4-18.


Figure 4-18. Sound request options in mIRC

Make sure that the topmost option (Accept Sound
Requests) is checked, and also check the Listen for
`!Nick File' Get Requests option.
Both of these will be unchecked by default. These two options allow
mIRC to listen for sound requests sent by other usersthat is,
it will play sounds when others request them and also allow other
users to request sounds from you if they don't have
them.


4.8.2 Adding Sounds to mIRC



Now
that sound requests are enabled, you will need to put some sound
files where mIRC can find them. Going back to the sound requests
settings category, look at the button near the bottomthis is
the folder where mIRC will look for default sounds. You can change
this location by clicking on it and selecting a new folder.

If you do not have any sounds, many web sites offer sound
"packs" especially for mIRC. One
good site is http://www.scumperson.eu.org/mircsounds, but
you can find lot more by searching on Google for
"mirc sounds download" and similar
terms. When you have found some suitable sound files, place them in
the directory located earlier. To help you organize your sounds
better, you can also place sounds in subdirectories, as shown in
Figure 4-19.


Figure 4-19. Organizing sound files in the mIRC sounds directory

Placing files in subdirectories has no effect on
mIRC's ability to play them, but it will certainly
make it easier for you to manage all of your sounds.


4.8.3 Sending Sound Requests


To
cause someone else to start
playing a sound file, you can use the
/sound command. Switch to the channel you wish
to trigger the sound in, and type:

/sound some_file.wav

Obviously, you will need to replace
some_file.wav with the name of one of your sound
files. This will cause the sound to be played on the other
users' clients. If they don't have
that particular file on their computers, they may try to request the
sound from you.


4.8.4 Requesting Sounds


If
someone else in your
channel plays a sound that you do not have, you can request the file
from his IRC client (assuming he has this feature enabled in his
options). To request the file dontpanic.wav from
the user MD87, you would type:

!MD87 dontpanic

MD87 will then send you the requested file via DCC [Hack #72], as shown in Figure 4-20.


Figure 4-20. Receiving the requested sound file from the user MD87

Other users can now instruct your IRC client to play this sound.


4.8.5 Agents


Another sound-related feature that mIRC boasts is the ability to
integrate with

Microsoft Agents. These little
characters can read private messages or channel text out
loud, so you can listen to chat rather than reading it. To enable
agent support, open the Options dialog again and select the
Agents tab from under the
Sounds menu. If no agents are listed in the
drop-down box, you will need to download one. Find full instructions
on how to do this (and on how to use almost all of the agent-related
features) at http://www.mirc.co.uk/agentsl. When you
have selected an agent, tick the boxes for events you want the agent
to read out loud. For example, ticking just Private
Events will make the agent read out private messages only.
When you receive a private message, an agent will pop up on top of
mIRC and read the text, as shown in Figure 4-21.


Figure 4-21. Using Microsoft Agent from mIRC

mIRC's sound-related features are quite elaborate
and when combined with a script can produce amazing results. The
documentation on the sound system is also quite elaboratebe
sure to read the details at /help agents and
/help sounds.

Chris Smith


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