The Unified Modeling Language User Guide SECOND EDITION [Electronic resources] نسخه متنی

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The Unified Modeling Language User Guide SECOND EDITION [Electronic resources] - نسخه متنی

Grady Booch, James Rumbaugh, Ivar Jacobson

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The Addison-Wesley Object Technology Series

The Component Software Series

Preface

Goals

Audience

How to Use This Book

Organization and Special Features

A Brief History of the UML

Part 1. Getting Started

Chapter 1. Why We Model

The Importance of Modeling

Principles of Modeling

Object-Oriented Modeling

Chapter 2. Introducing the UML

An Overview of the UML

A Conceptual Model of the UML

Architecture

Software Development Life Cycle

Chapter 3. Hello, World!

Key Abstractions

Mechanisms

Artifacts

Part 2. Basic Structural Modeling

Chapter 4. Classes

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 5. Relationships

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 6. Common Mechanisms

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 7. Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 8. Class Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Part 3. Advanced Structural Modeling

Chapter 9. Advanced Classes

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 10. Advanced Relationships

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 11. Interfaces, Types, and Roles

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 12. Packages

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 13. Instances

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 14. Object Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 15. Components

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Part 4. Basic Behavioral Modeling

Chapter 16. Interactions

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 17. Use Cases

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 18. Use Case Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 19. Interaction Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 20. Activity Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Part 5. Advanced Behavioral Modeling

Chapter 21. Events and Signals

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 22. State Machines

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 23. Processes and Threads

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 24. Time and Space

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 25. State Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Part 6. Architectural Modeling

Chapter 26. Artifacts

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 27. Deployment

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 28. Collaborations

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 29. Patterns and Frameworks

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 30. Artifact Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 31. Deployment Diagrams

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Chapter 32. Systems and Models

Getting Started

Terms and Concepts

Common Modeling Techniques

Hints and Tips

Part 7. Wrapping Up

Chapter 33. Applying the UML

Transitioning to the UML

Where to Go Next

Appendix A. UML Notation

Things

Relationships

Extensibility

Diagrams

Appendix B. Rational Unified Process

Characteristics of the Process

Phases and Iterations

Disciplines

Artifacts

Glossary

Index

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