Writing Mobile Code Essential Software Engineering for Building Mobile Applications [Electronic resources] نسخه متنی

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Writing Mobile Code Essential Software Engineering for Building Mobile Applications [Electronic resources] - نسخه متنی

Ivo Salmre

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Index

[SYMBOL]
[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Z]

failure, expectation of 2nd 3rd 4th 5th

failures, backup measures for

features

identifying key

feedback

bad experience

examples showing different levels of user responsiveness 2nd 3rd

good experience

immediate feedback 2nd 3rd

file formats

.BMP files

.GIF files

.JPG/.JPEG files

.PNG files

overview

filtered text box 2nd 3rd 4th 5th

fixed-purpose devices

flash memory storage 2nd

floating-point mathematics 2nd

focused activities

focused purpose

form

connectionless for long periods of time, need to be

crowded and noisy spaces, ability to be used in

overview

single-handed operation

T9 2nd 3rd

two-handed operation

forms

painting to a form 2nd 3rd 4th 5th 6th

frameworks

overview

future issues

constant part of our daily lives, mobile devices as 2nd

innovations

personal computers

specific purpose small and mid-sized applications, mobile devices containing

surroundings, mobile devices' awareness of

future mobile devices

memory management


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