Advanced Programming in the UNIX Environment: Second Edition [Electronic resources] نسخه متنی

اینجــــا یک کتابخانه دیجیتالی است

با بیش از 100000 منبع الکترونیکی رایگان به زبان فارسی ، عربی و انگلیسی

Advanced Programming in the UNIX Environment: Second Edition [Electronic resources] - نسخه متنی

W. Richard Stevens; Stephen A. Rago

| نمايش فراداده ، افزودن یک نقد و بررسی
افزودن به کتابخانه شخصی
ارسال به دوستان
جستجو در متن کتاب
بیشتر
تنظیمات قلم

فونت

اندازه قلم

+ - پیش فرض

حالت نمایش

روز نیمروز شب
جستجو در لغت نامه
بیشتر
لیست موضوعات
توضیحات
افزودن یادداشت جدید






  • 1.4. Files and Directories



    File System


    The UNIX file system is a hierarchical arrangement of directories and files. Everything starts in the directory called

    root whose name is the single character /.

    A

    directory is a file that contains directory entries. Logically, we can think of each directory entry as containing a filename along with a structure of information describing the attributes of the file. The attributes of a file are such things as type of fileregular file, directorythe size of the file, the owner of the file, permissions for the filewhether other users may access this fileand when the file was last modified. The stat and fstat functions return a structure of information containing all the attributes of a file. In Chapter 4, we'll examine all the attributes of a file in great detail.


    We make a distinction between the logical view of a directory entry and the way it is actually stored on disk. Most implementations of UNIX file systems don't store attributes in the directory entries themselves, because of the difficulty of keeping them in synch when a file has multiple hard links. This will become clear when we discuss hard links in Chapter 4.



    Filename


    The names in a directory are called

    filenames . The only two characters that cannot appear in a filename are the slash character (/) and the null character. The slash separates the filenames that form a pathname (described next) and the null character terminates a pathname. Nevertheless, it's good practice to restrict the characters in a filename to a subset of the normal printing characters. (We restrict the characters because if we use some of the shell's special characters in the filename, we have to use the shell's quoting mechanism to reference the filename, and this can get complicated.)

    Two filenames are automatically created whenever a new directory is created: . (called

    dot ) and .. (called

    dot-dot ). Dot refers to the current directory, and dot-dot refers to the parent directory. In the root directory, dot-dot is the same as dot.

    The Research UNIX System and some older UNIX System V file systems restricted a filename to 14 characters. BSD versions extended this limit to 255 characters. Today, almost all commercial UNIX file systems support at least 255-character filenames.


    Pathname


    A sequence of one or more filenames, separated by slashes and optionally starting with a slash, forms a

    pathname . A pathname that begins with a slash is called an

    absolute pathname ; otherwise, it's called a

    relative pathname . Relative pathnames refer to files relative to the current directory. The name for the root of the file system (/) is a special-case absolute pathname that has no filename component.


    Example

    Listing the names of all the files in a directory is not difficult. Figure 1.3 shows a bare-bones implementation of the ls(1) command.

    The notation ls(1) is the normal way to reference a particular entry in the UNIX system manuals. It refers to the entry for ls in Section 1. The sections are normally numbered 1 through 8, and all the entries within each section are arranged alphabetically. Throughout this text, we assume that you have a copy of the manuals for your UNIX system.


    Historically, UNIX systems lumped all eight sections together into what was called the

    UNIX Programmer's Manual . As the page count increased, the trend changed to distributing the sections among separate manuals: one for users, one for programmers, and one for system administrators, for example.

    Some UNIX systems further divide the manual pages within a given section, using an uppercase letter. For example, all the standard input/output (I/O) functions in AT&T [1990e] are indicated as being in Section 3S, as in fopen(3S). Other systems have replaced the numeric sections with alphabetic ones, such as C for commands.


    Today, most manuals are distributed in electronic form. If your manuals are online, the way to see the manual pages for the ls command would be something like


    man 1 ls

    or


    man -s1 ls

    Figure 1.3 is a program that just prints the name of every file in a directory, and nothing else. If the source file is named myls.c, we compile it into the default a.out executable file by


    cc myls.c


    Historically, cc(1) is the C compiler. On systems with the GNU C compilation system, the C compiler is gcc(1). Here, cc is often linked to gcc.


    Some sample output is


    $

    ./a.out /dev
    .
    ..
    console
    tty
    mem
    kmem
    null
    mouse
    stdin
    stdout
    stderr
    zero

    many more lines that aren't shown
    cdrom
    $

    ./a.out /var/spool/cron
    can't open /var/spool/cron: Permission denied
    $

    ./a.out /dev/tty
    can't open /dev/tty: Not a directory

    Throughout this text, we'll show commands that we run and the resulting output in this fashion: Characters that we type are shown in

    this font , whereas output from programs is shown like this. If we need to add comments to this output, we'll show the comments in

    italics . The dollar sign that precedes our input is the prompt that is printed by the shell. We'll always show the shell prompt as a dollar sign.

    Note that the directory listing is not in alphabetical order. The ls command sorts the names before printing them.

    There are many details to consider in this 20-line program.

    • First, we include a header of our own: apue.h. We include this header in almost every program in this text. This header includes some standard system headers and defines numerous constants and function prototypes that we use throughout the examples in the text. A listing of this header is in Appendix B.

    • Chapter 7, we'll look at how the main function is called and how the command-line arguments and environment variables are accessible to the program.

    • Because the actual format of directory entries varies from one UNIX system to another, we use the functions opendir, readdir, and closedir to manipulate the directory.

    • The opendir function returns a pointer to a DIR structure, and we pass this pointer to the readdir function. We don't care what's in the DIR structure. We then call readdir in a loop, to read each directory entry. The readdir function returns a pointer to a dirent structure or, when it's finished with the directory, a null pointer. All we examine in the dirent structure is the name of each directory entry (d_name). Using this name, we could then call the stat function (Section 4.2) to determine all the attributes of the file.

    • We call two functions of our own to handle the errors: err_sys and err_quit. We can see from the preceding output that the err_sys function prints an informative message describing what type of error was encountered ("Permission denied" or "Not a directory"). These two error functions are shown and described in Appendix B. We also talk more about error handling in Section 1.7.

    • When the program is done, it calls the function exit with an argument of 0. The function exit terminates a program. By convention, an argument of 0 means OK, and an argument between 1 and 255 means that an error occurred. In Section 8.5, we show how any program, such as a shell or a program that we write, can obtain the exit status of a program that it executes.



    Figure 1.3. List all the files in a directory


    #include "apue.h"
    #include <dirent.h>
    int
    main(int argc, char *argv[])
    {
    DIR *dp;
    struct dirent *dirp;
    if (argc != 2)
    err_quit("usage: ls directory_name");
    if ((dp = opendir(argv[1])) == NULL)
    err_sys("can't open %s", argv[1]);
    while ((dirp = readdir(dp)) != NULL)
    printf("%s\n", dirp->d_name);
    closedir(dp);
    exit(0);
    }


    Working Directory


    Every process has a

    working directory , sometimes called the

    current working directory . This is the directory from which all relative pathnames are interpreted. A process can change its working directory with the chdir function.

    For example, the relative pathname doc/memo/joe refers to the file or directory joe, in the directory memo, in the directory doc, which must be a directory within the working directory. From looking just at this pathname, we know that both doc and memo have to be directories, but we can't tell whether joe is a file or a directory. The pathname /usr/lib/lint is an absolute pathname that refers to the file or directory lint in the directory lib, in the directory usr, which is in the root directory.


    Home Directory


    When we log in, the working directory is set to our

    home directory . Our home directory is obtained from our entry in the password file (Section 1.3).



  • / 369