• Table of ContentsMacromedia® Flash MX 2004 ActionScript: Training from the SourceBy Derek Franklin, Jobe Makar Publisher: Peachpit PressPub Date: November 19, 2003ISBN: 0-321-21343-2Pages: 636
Chapter 1.
Introducing ActionScript
Chapter 2.
Using Event Handlers
Chapter 3.
Understanding Target Paths
Chapter 4.
Using Object Classes
Chapter 5.
Using Functions
Chapter 6.
Creating and Manipulating Data
Chapter 7.
Creating Custom Classes
Chapter 8.
Using Conditional Logic
Chapter 9.
Automating Scripts with Loops
Chapter 10.
Scripting UI Components
Chapter 11.
Getting Data In and Out of Flash
Chapter 12.
Using XML with Flash
Chapter 13.
Validating Data
Chapter 14.
Working with Text Fields
Chapter 15.
Controlling Movie Clips Dynamically
Chapter 16.
Time- and Frame-Based Dynamism
Chapter 17.
Scripting for Sound
Chapter 18.
Loading External Assets
Chapter 19.
Testing and Debugging
Chapter 20.
Maximum-Strength SWFs
Chapter 21.
Printing and Context Menus
• Table of ContentsMacromedia® Flash MX 2004 ActionScript: Training from the SourceBy
Derek Franklin, Jobe Makar Publisher: Peachpit PressPub Date: November 19, 2003ISBN: 0-321-21343-2Pages: 636
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you''''re not tapping all of its power unless you''''re taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you''''ll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you''''ll find all the project files and images you need to complete each project.