
Derek Franklin, Jobe Makar Publisher: Peachpit PressPub Date: November 19, 2003ISBN: 0-321-21343-2Pages: 636









Chapter 1.
Introducing ActionScript











Chapter 2.
Using Event Handlers












Chapter 3.
Understanding Target Paths











Chapter 4.
Using Object Classes







Chapter 5.
Using Functions





Chapter 6.
Creating and Manipulating Data










Chapter 7.
Creating Custom Classes









Chapter 8.
Using Conditional Logic









Chapter 9.
Automating Scripts with Loops







Chapter 10.
Scripting UI Components








Chapter 11.
Getting Data In and Out of Flash








Chapter 12.
Using XML with Flash





Chapter 13.
Validating Data










Chapter 14.
Working with Text Fields






Chapter 15.
Controlling Movie Clips Dynamically










Chapter 16.
Time- and Frame-Based Dynamism







Chapter 17.
Scripting for Sound








Chapter 18.
Loading External Assets












Chapter 19.
Testing and Debugging






Chapter 20.
Maximum-Strength SWFs





Chapter 21.
Printing and Context Menus




