Apple Pro Training Series: Optimizing Your Final Cut Pro System: A Technical Guide to RealWorld PostProduction [Electronic resources] نسخه متنی

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Apple Pro Training Series: Optimizing Your Final Cut Pro System: A Technical Guide to RealWorld PostProduction [Electronic resources] - نسخه متنی

Sean Cullen, Matthew Geller, Charles Roberts, Adam Wilt, Nancy Peterson

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Offline Editing


When you edit using an offline workflow, you use low-resolution media to create effects and re-create that effect prior to the final output. Typically, an offline project will include captured material at a relatively low resolution. Prior to final output, you will either recapture the media from at a higher resolution (for SD/HD video projects), or you will conform the negative to match the edited sequence in Final Cut Pro (for film projects).

In an offline project, every

frame of low-resolution media represents a frame of the original source media. Since you will need to refer back to the original source media at the end of the project, tracking and maintaining the links between the low-resolution media and the original source media is vitally important. For offline video projects, you maintain the links between the Lesson 4 for more information on film.)

Note

A conform refers to the final step in the editing process, where a project is completed in the final resolution. For example, after a film is edited in Final Cut Pro, you will export film lists for a negative cutter to "conform" the negative.

Window burn showing timecode of current clip


Window burn showing film key number. DAT timecode is on clapboard.


dissolve or color correction that you create in Final Cut Pro will not necessarily reflect how it will look in the final high resolution. Since you are using low-resolution media, any effects or color corrections you create during the creative editing are

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