Index
L
languages. See also C/C++
BASS supporting, 16
LANS, DirectPlay Voice on, 265, 269
late reverberation, 251-252, 255
libraries. See also OpenAL
into audio engines, 73
MCI library, 141
MikMod library, using, 160
Ogg Vorbis libraries, 130-132
winmm.lib library with PlaySound, 62
licensing issues with MP3, 15
Lim, Jeffrey, 158
Linux, Ogg Vorbis on, 130
lip synching, 335
listeners. See OpenAL; 3D sound Loader, 45-46
directories for, 78-79
MIDI files, loading, 103
LoadGameResourcesexception handling in, 49-51
loading. See also CWAVFile; WAV files
audio scripts, 199-201
DirectMusic Producer, WAV files in, 305-306
with I3DL2 environment editor, 258-259
MIDI files, 103-106
OpenAL, WAV files in, 245-246
spectrum analyzers loading WAV files, 290-291
LoadMIDI routine, 104
LoadMotifs method, 181
LoadOggVorbis method, 135-136
LoadScript method, 199-200
LoadSegmentFromDisk function, 104
LoadSegmentFromMemory function, 104
LoadSegmentFromResource function, 104
LoadSound functionfor CAudioManager, 58-59
memory, loading WAV files from, 74
for MIDI files, 104-105
LoadSoundFile, exception handling in, 49-50
LoadWaveFile, exception handling in, 49-50
lobbies in DirectPlay, 275
local musicians, recruiting, 331
Lock method, 35-37
locking buffers, 35-36
Loki Entertainment Software, 236
looping sounds, 86-87
DirectMusic Producer segments, 317
patterns, 170
SetLoopPoints method, 87
SetRepeats method for, 87
sound instances and, 83-84
lopsided sound effects, 332
lossy compression algorithm, 6
loudness, perception of, 218
LPDIRECTSOUNDBUFFER, 35