Creating a Rough Mix
There are different stages to mixing. You start with a rough mix, then fine-tune the mix, and finally polish the mix in the final master. There are five basic steps for creating the final mix:
Let's start with step 1, adjusting the volume levels of the different tracks.As you can imagine, there are hundreds of combinations of volume levels you could try on this song. Instead of experimenting, let's use logic and come up with a plan.
Planning Your Volume Mix
To mix the volume levels, you need to know what type of sound you are going for in your song. What style of music is this song? A vocal ballad might favor the vocal tracks and the lead instruments, and keep the drums low in the mix. A club song might favor the drums and synth bass tracks and bury the supporting tracks in the mix. Rock songs often favor the lead guitar and vocals and keep the drums about midlevel in the mix. Every song is different, every style is different, and every mix is different.As I mentioned before, this song is about a nomadic Southern rock band, and I want the style to feel like a live performance. The guitars are the lead instruments and should be played higher (louder) in the mix. The shaker, tambourine, and strings are supporting instruments that should be lower (quieter) in the overall mix.
Mixing Volume Levels for Individual Tracks
The first step is to adjust the volume levels to balance the song. Let's start by listening to the first half of the unmixed song to get a feel for the current volume levels.
Panning the Individual Tracks
Now it's time to place the individual tracks in their proper position within the stereo field. There are many different styles for panning the tracks. The important thing is to spread the tracks out within the stereo field. Remember the panoramic photo of the Rocky Mountains? Imagine a beautiful panoramic picture with mountains spread from the left to right side of the frame, birds in the air, a stream in the foreground, a grove of trees on the right side, and a train cutting through the lower left of the frame. The photographer utilized the full stereo field when composing the picture.Now imagine the same photo taken from the top of a mountain looking directly at another mountain. All you see is a mountain peak in the middle of the frame and empty sky on either side. This photographer didn't utilize the full stereo field when composing the picture.Right now your song has all of the tracks panned to the center. To re-create that onstage in the real world, all of the musicians would have to line up one behind the other in the center of the stage, or on top of one another like a musical totem pole. That wouldn't look very natural, and it doesn't sound natural either. Your ears, trained or untrained, are accustomed to hearing where a sound is coming from, as well as hearing the sound itself.Let's use the pan controls to place the different musicians where they would be if they were performing this song onstage.

1. | Locate the Acoustic Guitar 1 track. |
2. | Click the first dot to the left of center on the Pan wheel to place the sound of that track just to the left of center.![]() |
3. | Locate the Acoustic Guitar 2 track and click the first dot to the right of center on the Pan wheel to place the sound.If you compare the pan positions of the two guitar tracks to the picture of the band, you'll see that the controls for each track point to the actual instrument.Using the picture as a guide, let's set the panning controls for the rest of the tracks. |
4. | Pan the Tambourine track to the second dot to the right of center. |
5. | Pan the Shaker track to the second dot to the left of center. |
6. | Pan the Hollywood Strings track to the third dot to the right. |
7. | Pan the Electric Bass track to the third dot to the left.![]() |
8. | Play the first half of the song from the beginning to hear the rough mix.So, what did you hear this time? Did it sound like the same old song, or did you hear the different instruments (tracks) performing from different places in the stereo field?Take a closer look at the guitar tracks for a moment. You're probably wondering why I doubled some of the regions but not all of them. I was going for a live performance feel, where one guitar starts, the other joins in, and they mirror each other (not easy to do live). Then the first guitar drops out to let the second lead, and then they play together again, alternating from time to time. The idea is to give the feeling that this was performed by two real guitar players playing on separate tracks from different locations onstage, instead of sounding like a bunch of Software Instrument loops on tracks in the Timeline.[View full size image]![]() |
9. | Play the entire song from the beginning and listen with your trained ear to the different guitar tracks as well as the other tracks.Did you notice that the bass seems out of place so far to the left? Some ears are more sensitive to bass than others. However, anytime you pan the bass too far from center, it has a tendency to sound a little strange. Low, bassy sounds feel better if they are closer to the center of the mix, regardless of where they might be on the stage. |
10. | Change the pan position for the Electric Bass track to one click to the left of center. |
11. | Press Cmd-S to save your rough mix. |
Congratulations! You just completed your rough mix of the song. You're ready to proceed to the next steps.
Locking Tracks to Improve Processor Speed
Now that you've adjusted the volume and panning levels of all the music tracks, it's a good idea to lock the tracks that are finished. Track locking is a new feature in GarageBand 2 and serves two primary purposes. First, it prevents unwanted changes. Second, it renders the track to the computer's hard drive, which frees up processor speed for the rest of the tracks.You certainly don't need to lock tracks unnecessarily. However, when you're working with a lot of Software Instrument tracks that require more processor speed, locking tracks and rendering them to the hard drive can improve GarageBand's performance.Let's lock all of the Drum Kit tracks, in order to free up some of the processing required to play those Software Instrument tracks.
1. | Click the Lock button on each of the Drum Kit track headers.![]() |
2. | Press the Home key and then the spacebar to play the song from the beginning and render the locked tracks.A Render window appears to show you that the tracks are rendering. When rendering is complete, the window closes automatically.[View full size image]![]() |
That's it. You've rendered those 4 tracks to the hard drive, which frees up processor speed for effects and other GarageBand 2 features.
