CopyrightAbout the AuthorAcknowledgmentsIntroductionWho Is This Book For?OutlineCompanion Website and CD-ROMStandard Elements In the BookMinimum System Requirements Chapter 1. Introducing FlashIntroducing FlashConceptualizing Animation, Effects, and their ToolsUsing the Flash InterfaceUnderstanding the Flash ArchitectureAnimating in FlashProject 1: Creating your First AnimationMoving On Chapter 2. Animating with Motion TweensUnderstanding TweensProject 2: Tweening a LandscapeUsing Vector and Bitmap GraphicsCreating Motion TweensUsing the Property InspectorAdding Basic ScriptsTesting and PublishingMoving On Chapter 3. Creating Shape TweensUnderstanding Shape TweensUsing the Drawing ToolsProject 3: Creating an Animated InterfaceAnimating with Shape HintsFinishing the InterfaceNavigating Pages and PublishingMoving On Chapter 4. Drawing Frame-by-Frame AnimationLearning About Traditional AnimationProject 4: Animating by Using FramesUsing Tools to Edit and Test the AnimationAdding Sound and OptimizingMoving On Chapter 5. Character Creation and AnimationLearning about Character AnimationProject 5: Making and Animating a RobotMoving On Chapter 6. ActionScript for EffectsUsing Tools To Create CodeCoding ConceptsAnimating With CodeProject 6: Creating Interactive AnimationUnderstanding ObjectsUnderstanding Events And InteractivityReplacing The Mouse PointerMoving On Chapter 7. Scripted Animation BasicsStructuring ActionScriptProject 7: Animating Text and Movie ClipsAnimating Shapes Using the Built-in Tween ClassesCalling Code at Specific IntervalsMoving On Chapter 8. Masks, Transitions, and VideoAbout MaskingVideo in FlashProject 8: Creating a Site with EffectsAdding Movie Clip ButtonsLoading Videos into FlashWorking with Text Fields Chapter 9. Creating Menu EffectsPlanning Menus and Site StructureCreating Scripted MenusProject 9: Creating a MenuUnderstanding Global Variables in FlashCreating and Attaching ClipsFinishing the Navigation SystemUploading and Constructing the SiteMoving On Chapter 10. Creating a GalleryNavigating ContentProject 10: Building a Dynamic Photo GalleryLoading and Displaying ImagesIncorporating the Gallery into a Flash SiteMoving OnAppendix A. Publishing SWF FilesUnderstanding File Size and LoadingWorking with Flash PlayerAppendix B. Timeline EffectsExploring Timeline EffectsUsing Timeline EffectsBenefits and Drawbacks of Timeline EffectsAppendix C. Keyboard ShortcutsAppendix D. ResourcesGeneral ResourcesDrawing, 3D, and Animation ResourcesVideo ResourcesActionScript and Effects ResourcesIndex