3. Deleting Render Files In this exercise, you will learn how to use the Render Manager. The Render Manager is a tool inside Final Cut that tracks and deletes render files. One of the benefits to using the organizational system outlined in Chapter 1, "Get Organized," is that it helps the Render Manager track every render file for every project.
1. | Open Chapter 13 Lesson, if it isn't open already. This is the same file you used in Exercise 1.Chapter 13 Lesson. Notice that render files are grouped, first, by project, then by sequence, and, finally, by whether they are audio or video render files.Chapter 13 Lesson. All render files related to that project are flagged (checked) for deletion. | 7. | At the bottom of the screen is a message explaining how much disk space is involvedin this case, 30.9 MB of space. (Your file sizes may be different.) Click OK, and your render files are gone.In the event you made a mistake and trashed the wrong render files, you won't be able to Undo this. However, just open your sequence and choose Sequence > Render All, and Final Cut will rebuild all missing render files. By the way, for those who are curious, render files are stored near your Capture Scratch folder. If you set your system up as I suggested inChapter 1, " Get Organized," the path is [Second hard disk] > FCP Media > Audio Render Files, for audio render files, and [Second hard disk] > FCP Media > Render Files, for video render files. | 8. | That's it for this exercise. Now, it's time to back up your project. To do this, quit Final Cut so all open files are closed. |
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