4. Explore the Canvas By now, you know almost everything you need to know to get started using the Canvas. (Not, however, everything about the Canvas there is to know.) In this exercise, you'll review what you've learned about playing video in the Viewer, then you'll explore the Fit to Window and View pop-up menus.Remember, the Canvas is simply another view of the Timeline. The Timeline shows the organization of your program on a clip-by-clip basis. The Canvas provides you a way to view it.
1. | Start by opening Chapter 02 Lesson, if it isn't already open.If you already have it open, choose File > Revert (and click OK to agree to lose all changes) to reopen the project to the condition it was in the last time it was saved.Chapter 10," Motion Effects." | 5. | If you want to stop, choose File > Close Project and don't save your changes. If you are ready to plunge forward, leave the project file open. |
NOTE | Pay Attention to This Sneaky Trick If you, in a fit of wild enthusiasm, zoom into your image so that vertical or horizontal scroll bars appear and then try to play your movie, Final Cut will attempt to display your video to the computer monitor in real time in this zoomed-in mode. However, what FCP will not do is display your video to an external NTSC monitor or FireWire device. So, if you are busily editing and all of a sudden your external monitor stops working, it's probably because you zoomed into either the Canvas or Viewer windows.Which brings me to my second favorite keyboard shortcut. It's one that solves this problem: Shift+Z. It's called Fit to Window, and it automatically scales the video in the Canvas, or the Viewer, or the clips in the Timeline to fit into whatever the active window is. I use this keyboard shortcut constantly. |
Chapter 6," Trim Your Story." However, for editing, leave this off. The third menu, all the way to the right, is the Window View pop-up menu. This controls how images in the window are displayed. For editing, using the defaults is the best choice. (The defaults have the first line in each of the four menu sections checked.) You'll learn more about using this menu throughout the rest of this book, especially in Chapters 9 10, and 11.
Power ToolsSpecialized Windows You'll Learn About Later Although the windows discussed in this chapter are the principal windows in Final Cut, there are a whole variety of other windows that you'll learn about later, as shown in the following table. Other Windows in Final Cut Pro |
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Window Name | Function | Chapter Discussed |
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Video Scopes | Check color and video levels | Chapter 3 | Log & Capture | Control and capture clips | Chapter 3 | Storyboard editing | Edit clips using thumbnails | Chapter 4 | Tool palette | Trimming and editing tools | Chapter 6 | Trim Edit | Precision, on-the-fly editing | Chapter 6 | Audio Meters | Measure audio levels | Chapter 7 | Audio Mixer | Combine and control audio tracks | Chapter 7 | Voice Over tool | Record narration directly into FCP | Chapter 7 | Transition Editor | Modify transitions | Chapter 8 | QuickView | View effects without rendering | Chapter 10 | Frame Viewer | Simultaneously compare frames | Chapter 11 | Media Manager | Copy, move, and convert clips | Appendix | |
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