Adobe Premiere Pro 2.0 [Electronic resources] نسخه متنی

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Adobe Premiere Pro 2.0 [Electronic resources] - نسخه متنی

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Using other editing tools


The Tools panel has lost weight in Premiere Pro. Previous versions of Premiere packed 18 tools into an even smaller space than the current Tools panel. Premiere Pro has only 11. The reason: context-sensitive tools. In particular the Selection tool changes to other tools depending on its location in the Timeline and elsewhere.

Adobe Certified Expert exam objective


Given an editing tool, explain the purpose of the editing tool.

The Tools panel's editing tools.



Here's a brief rundown of all 11 tools:

  • Selection (keyboard shortcut: V) Multipurpose, all-around aide. You use it frequently to drag, drop, select and trim clips.

  • Track Select (M) Not to be confused with the Selection tool, the Lesson 2Lesson 5-2.

  • Slip (U) By dragging with the Slip tool, you can change a clip's starting and ending frames without changing its duration or affecting adjacent clips.

  • Slide (Y) A Slide edit shifts a clip along the Timeline while trimming adjacent clips to compensate for the move. As you drag a clip left or right with the Slide tool, the out-point of the preceding clip and the in-point of the following clip are trimmed by the number of frames you move the clip. The clip's in- and out-points (and hence, its duration) remain unchanged. I cover this later in the book, along with the Slip tool.

  • Pen (P) Use this to add, select, move, delete, or adjust keyframes on a sequence as well as create and adjust curves in the Titler, Effect Controls panel and Program Monitor. You use the keyframes to change audio volume levels and panning, to alter clip opacity, and to change video and audio effects over time.

  • Hand (H) Use the Hand tool to move an entire sequence by grabbing a clip and sliding it and the rest of the sequence to one side. It works the same as moving the scrollbar at the bottom of the Timeline.

  • Zoom (Z) This works like the Zoom In and Zoom Out buttons in the lower-left corner of the Timeline and the Viewing Area Bar at the top of the sequence above the Time Ruler. Default is Zoom In (). Hold down Alt to change that to Zoom Out (). When you want to expand the view of a set of clips in the sequence, click and drag the Zoom tool around those clips.



Story Creation Tips from NBC-TV's Bob Dotson



Bob Dotson, NBC-TV reporter.

NBC-TV Today Show correspondent Bob Dotson is, I think, the best human-interest feature-story TV reporter.

Although you probably aren't a TV newsperson, you'll likely create human-interest stories. If there's a storyteller out there you should emulate, he's the one. During my TV reporting days I tried to watch all his stories, and when a station I worked for offered me the chance to attend one of his seminars, I jumped at it.

I've reproduced my notes, with his approval, here. I took many things away from his class. Three points stand out:

  • Give viewers a reason to remember the story.

  • When interviewing people, try not to ask questions. Merely make observations. That loosens people up, letting them reveal their emotional, human side to you.

  • Make sure that you get a closing shot. Most video producers look for dramatic opening shots or sequences (and that's still a good thing), but your viewers are more likely to remember the closing shot.


Bob Dotson Storyteller's Checklist

Dotson has prepared his list with TV news reporters in mind, but his tips apply to professional, corporate, and home video producers as well:

  • Always remember that the reporter is not the story.

  • Decide early on what you want the audience to take away from the storythe commitment. Use that commitment to guide your story creation and use your images to prove that commitment visually.

  • Write your pictures first. Give them a strong lead, preferably visual, that instantly telegraphs the story to come.

  • The main body of the story should usually be no more than three to five main points, which you prove visually after you've identified them.

  • Create a strong close that you can't top, something you build toward throughout the story. Ideally, the ending is also visual.

  • Write loose. Be hard on yourself as a writer. Say nothing in the script that your viewers would already know or that the visuals say more eloquently.

  • Throughout the story, build your report around sequencestwo or three shots of matched action.

  • Allow for moments of silence. Stop writing occasionally and let two or three seconds or more of compelling action occur without voiceover. For a writer, nothing is more difficult to write than silence. For viewers, sometimes nothing is more eloquent.

  • Use strong natural sound to heighten realism, authenticity, believability and to heighten the viewer's sense of vicarious participation in the events you're showing. Some reports merely enable you to watch what happened. The best reports make it possible for you to experience what happened.

  • Tell your story through people. People sell your story. Try to find strong central characters engaged in compelling action that is visual or picturesque.

  • Build in surprises to sustain viewer involvement. Surprises help viewers feel something about the story; surprises lure uninterested viewers to the screen. Surprises can be visual, wild sounds, short bites, or poetic script. Surprises are little moments of drama.

  • Short sound bites prove the story you are showing. Don't use sound bites as substitutes for more effective storytelling.

  • Address the larger issue. "A trailer home burned down." Such a story fails to meet the "so what?" test. "The trailer home burned down because the walls are full of flammable insulation" describes the larger issue and meets the "so what?" test.

  • Finally, make your story memorable. Can your viewers feel something about the story and its subjects? If feeling is present, the story will be memorable. It will stick in the viewer's minds.

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