Index - Rules.of.Play.Game.Design.Fundamentals [Electronic resources] نسخه متنی

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Rules.of.Play.Game.Design.Fundamentals [Electronic resources] - نسخه متنی

Katie Salen, Eric Zimmerman

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Index



F


Faber, Liz, 602

fairness, 260–265

fallacies

immersive, 450–451, 452, 453, 455, 458

of probability, 186

Falstein, Noah, 603

familiarity, 340–341


fans, 60, 411–413, 509

of the A.I. Game, 576–577

fantasy gaming groups, 417

fate, 518–519

Fatsis, Stefan, 43, 509

faxes, 576

feedback

about relative scores, 254

in Chutes and Ladders, 223–224

and difficulty adjustment, 222–223, 227

and pleasure, 337, 342

exception, 357–359

stability, 224–225

feedback loops

basic concept, 214–215, 219–225, 227

in Basketball, 218–219

in Chutes and Ladders, 223–224

in digital racing games, 219–221

and rules, 220, 224

fictive worlds, 401–402, 419

See also simulation

fighting games, 594

See also specific games

Final Fantasy VII, 453

Findeli, Alain, 46

Fine, Gary Alan, 417, 454, 456, 458

first-person-shooter (FPS) games, 550–551

fixed reinforcement, 346–348

fixed systems, 155, 170

flow state, 336–339, 350–353, 360

Fluegelman, Andrew, 21, 264, 456, 486, 533

FLUID, 210

fonts, 602

Football, 62, 233–234, 432

See also Soccer

forbidden play, 478–481, 489

in Suspicion, 583–584

Fortugno, Nick, 578–581

fouls, 276

400 Rules Project, 603

Foursquare, 475–478

frag queens, 562

frame

cognitive, 370–371

entry into, 94–99

of simulation, 449–450

for systems, 52–53, 55

Frasca, Gonzalo, 603

freedom, 73–81, 528, 545, 567

See also choice; player-as-producer

free play, 331

Freeze Tag, 579

friction, 558, 569, 580

friendships, 462

frivolity, 518–519

fun, 334

functional interactivity, 59



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