Index
W
War, 340
Warcraft II, 159, 251
Warcraft IIIcutscenes, 411
feedback loop, 222, 225
information manipulation, 88
war games, 427–428, 442–445
Warhammer, 482
Watch LCD games, 144–145
Weaver, Warren, 192, 195–196, 198, 200
websitesthe A.I. Game, 576, 586
clearing house, 603
DiGRA, 602
Gamasutra, 8
on game design, 8–9, 603
Game Girl Advance, 567
history of video games, 602
on information theory, 200
International Game Developers Ass’n, 603
mods and patches, 567
SiSSYFIGHT 2000, 565–566
Weiner, Norbert, 214
whirling, 307, 336
Wilson, Robert Anton, 277
winningalternative designs, 261, 265
and game definition, 74
metagames, 482–483
New Games Movement, 529
Wipeout, 219–220
Wipeout XL, 404
Wolf, Mark J. P., 392–394
Wolfe, Burton H., 533
women. See gender
wordplay, 306
workarounds, 280
workplace, 581–584
worldsfictive, 401–403, 419
and simulation, 422–423
temporary, 96–97
Wreckless: The Yakuza Missions, replays, 413–414
Wrestling, 574
Wright, Will, 539